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Plan A: Full Field Collaborative
MAX REPS MODE
120-Minute Master Timeline
0:00 - 0:15
Dynamic Warm-up & Long Toss
Execution of Section 1.3: Carioca, high knees, and butt kicks. Arm circles and structured trunk twists. Throwing program focused on hitting partner's chest with increasing distance.
0:15 - 0:55
The Split Squad Circuit (20m Rotations)
Group A: Pitchers/Catchers execute Drills 5.1/5.2 (Balance/Towel) while Infielders execute Drill 3.6 (Everyday Fungo). Group B: Outfielders execute Star Drill while Hitters rotate through Net Stations (Tee/Soft Toss). Groups swap at 20m.
0:55 - 1:10
Team Defense Segment
All players together. Focus on The String (Drill 7.2) or The Pickle (Drill 3.4). Establish "One Voice" leadership during team plays.
1:10 - 1:45
Live Developmental Scrimmage
Coach-pitched to ensure constant action. Every batter starts with a 1-1 count to speed up the pace. Focus on technical "do-overs" to correct fundamental errors.
Coach's Note: Efficiency is King. Use a whistle for transitions. Do not gathering in huddles between rotations; players must jog directly to the next spot to maintain high heart rate and focus.
Plan B: Outfield Grass Only
INFIELD PROTECT
90-Minute Grass Timeline
0:00-0:15
Warm-up & Structured Long Toss
0:15-1:00
Range & Communication Stations
Station 1: Star Drill (Over-shoulder tracking). Station 2: Gap Comm (Loop Method). Station 3: Crossover Step & Sliding (on grass).
1:00-1:30
Relay Alignment & Hitting
The String drill focused on deep gap relays. Net work using weighted balls to keep players active in the grass.
Wet Ball Tip: Separate buckets into "Fielding" (can get wet) and "Hitting" (must stay dry). Switch every 15 minutes to save your seams and maintain accurate throwing weight.
Plan C: Indoor/Gym Circuit
MECHANICAL FOCUS
60-Minute Gym Timeline
0:00-0:10
Gym-Safe Dynamic Warm-up
Focus on agility: Ladder drills, defensive shuffle, and core activation.
0:10-0:50
High-Rep Rotation (10m each)
S1: Net Hitting. S2: Momentum Fielding (Tennis Balls). S3: Balance/Towel. S4: 4-Corner Flip (Soft).
0:50-1:00
Chalk Talk / Mental Game
Section 10 Review: The 10-Second Rule and Competitive Cauldron scenarios.
Coach's Note: Gyms are echo chambers. Use short, sharp whistle blasts. This is the best time for individual mechanical tweaks because external field distractions are zero.
Short Fungo (Rapid Reps)
HAND-EYE ISOLATION
Technical Execution
- Setup: Coach kneels 15-20ft from player line. Place empty bucket next to fielder.
- The Catch: Field ball with two hands out front. Watch ball all the way into the webbing.
- The Drop: Immediately drop ball in bucket. **No return throw.** Focus purely on the act of the catch.
- Rhythm: Coach feeds as soon as ball enters bucket. This drill isolates the eyes and hands.
Coach's Note: The "Quiet Head". Without a return throw, players often get lazy with their eyes. Demand they see every ball hit the leather before looking up.
The Everyday Infield Fungo
The Round of 5 (Standard Sequence)
- 1. Routine Out: Hit to 3B, SS, 2B. All field and throw to 1B for one out.
- 2. Double Play: Hit to 3B, SS, 2B. All work feeds to the bag to "Turn Two".
- 3. Slow Roller: High bouncers or slow rollers; fielder must charge and fire on the run.
- 4. 1B Action: Ball hit to 1B; they fire to 2B or 3B for lead out.
- 5. Catcher Bunt: Roll bunt to catcher; fire to 1B.
Coach's Note: The "Bat Whisperer". Don't just place balls. Hit with varying speed and side-spin to force players to judge real distance off the wood bat.
Momentum Fielding Drill
Technical Execution
- Approach: Fielder charges through the "gate" toward ball. Cut the distance.
- Contact: Field with Alligator hands *out front* (not under body).
- Momentum: Step through the catch toward 1B. Never stand flat-footed.
- Finish: The feet provide the power for the throw, not just the arm.
Coach's Note: Eliminate the "Statue Pose". Force the walk-through before the release. For AA, use tennis balls to remove the fear of impact.
Outfield Star Drill
Technical Execution
- Setup: 5 markers on field. Coach at start point.
- Route: Sprints to star points. **Cue: Turn and Run.**
- Track: Run to spot first; find ball late. Do not run with glove up.
- Final Leg: Charge a shallow "do-or-die" pop-up on Leg 5.
Coach Note: Anti-Speed Caution: Backpedaling leads to trips. Force the drop-step. Yell "Spot!" if they lose the ball mid-sprint.
Gap Communication Drill
Technical Execution
- Start: Shoulder-to-shoulder inside markers facing coach.
- The Loop: Turn and run **around the outside** of markers toward gap.
- Locate: Find ball in air mid-sprint *after* the turn.
- Call: CF calls "BALL! BALL! BALL!" loud and early. P2 peels to backup.
Coach's Note: Yielding is a Skill. P2 must yell "TAKE IT!" to confirm they have yielded the lane. Communication confirms safety.
Catcher Blocking Progression
Technical Execution
- The Ramp: Drop to knees; lean torso forward so ball bounces DOWN.
- Chin to Chest: Tuck chin into protector to watch ball hit the gear.
- 5-Hole: Drive glove palm-out into dirt between knees. No gap.
- Phase 1: On knees, hands behind back. Toss tennis balls at chest.
- Phase 2: Add glove. Close the 5-hole gap.
The "Groceries" Cue: Hold hands forward like heavy bags. Keeps them forward and ready to drop, preventing armpit tucking.
Pop-Time Footwork
Technical Execution
- Replacement: Bring Right foot to where Left was. **Cue: The Pop.**
- Linear Path: Throw line-drive at pitcher's ears. Avoid rainbows.
- The Long Hop: Aim for bounce 10-15ft in front of 2B bag.
- Stay Low: Maintain crouch throughout throw. Do not stand up fully.
Coach's Note: Air is slow. "Don't aim for the bag, aim for the pitcher's ears." Ground drag helps the scoop.
The Towel Drill
Technical Execution
- Grip: Hold small hand towel between fingers. Stride aggressively.
- Reach: Reach OUT to hit partner's glove at waist height.
- Snap: Listen for the audible "pop." No snap means short-arming.
- Whip: Loose arms snap; stiff arms flop. Focus on late arm speed.
The "Physical Lie Detector": You cannot hit the glove if you short-arm the throw. Fixes the "pushing the ball" flaw.
Balance Point Drill
Technical Execution
- Lift: Knee to 90 degrees. Stay tall. Do not drift forward early.
- Hold: Count 1-2-3. No wobbling allowed. Head still.
- Drive: Separate hands and shadow throw on "GO."
Coach Note: Consistency foundation. If the head moves during lift, strikes are lost. Build core control.
The Crossover Step (Stealing)
Technical Execution
- Lead: Two aggressive shuffles as pitcher delivers.
- Plant: Plant Left foot hard into dirt as ball crosses plate.
- The Drive: Drive **Right Knee** ACROSS body toward target.
- Lean: Stay low; lean into run immediately. Do not stand up.
The "Rubber Band": Stand up and you lose wind-up tension. Crossover is explosive release.
4-Corner Infield Flip
Technical Execution
- Action: Underhand arc flip. Presentation out front.
- Follow: Immediately sprint to corner you threw to (Replace).
- Glove: Keep behind back to clear throwing lane.
Coach's Note: Rhythm and Soft Hands. The feet provide accuracy, not just the wrist. Walk through it.
The Pickle (Continuous Rundown)
Technical Execution
- Attack: Run hard at runner. Shrink gap to 10-12ft.
- Follow: Replace partner at bag after release. Out in 2 or less.
- Lanes: Fielder with ball stays in throwing lane; never throw over runner.
Coach Note: The "Follow Your Throw" rule is the key to a successful rundown.
The String Drill (Relays)
Technical Execution
- Alignment: Create a perfectly straight line from ball-to-base.
- Pivot: Receive on glove side, turn toward target.
- Correction: Deepest infielder yelling "L-R" to align relay.
Coach's Note: Zig-Zags kill speed. Alignment is the deepest infielder's job. Use string in Round 1.
PFP Cycle
The 4-Play Cycle
- Trails: Catcher sprints 15ft down 1B line to backup throw on play 1 & 2.
- Comebacker: Fire to 1B inside. Catcher trails 15ft.
- Bunts: P fields on move; catcher calls priority.
- Cover 1B: P sprints to bag on hits to deep right side.
Coach's Note: Trail rule non-negotiable. Prevents extra bases on overthrows.